AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in the UK for Q2 2022
Explore the performance of the top 5 first-person game apps on iOS in the UK during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top five first-person game applications on iOS in the United Kingdom showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a downward trend in weekly revenue, starting from approximately $171K at the end of March and dipping to around $52K by late May. It slightly recovered to about $117K by the end of June. Weekly downloads mirrored this decline, dropping from around 14K in late March to about 9.4K in mid-June, before rising to nearly 11.6K by the end of the quarter. Active users decreased from 267K at the beginning of the quarter to about 226K by the end of June.
Minecraft by Mojang maintained a relatively stable weekly revenue, fluctuating between $45K and $110K throughout Q2. Downloads also showed consistency, remaining around the 2.3K mark, with minor fluctuations. Active users ranged from 610K to 755K, peaking in early April and maintaining a steady level around 612K by the end of June.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. experienced steady weekly revenue, hovering around $29K to $36K. The app saw a peak in downloads at the beginning of the quarter with 18.1K and ended with a decline to approximately 6.3K by the end of June. Active users decreased from 70K at the start to about 61.6K by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed a slight decline in weekly revenue, starting at $32K and ending at around $26K. Downloads saw a peak of 6.9K in early April, but dropped to about 3.1K by the end of June. Active users also showed a downward trend, decreasing from 36.7K to 28.4K throughout the quarter.
Lastly, Choices: Stories You Play by Pixelberry Studios had a fluctuating weekly revenue, starting at $30K and ending at around $20K. Downloads showed a peak at 2.6K in late May but declined to around 1.4K by the end of June. Active users saw an increase from 48.2K at the beginning of the quarter to a high of 79.6K by late June, before settling at 54K.
For more detailed insights and data, visit Sensor Tower.